Help - Character Creation

Character Creation

Below is a basic process for creating characters. This can be adapted and modified to fit whatever needs the GM feels, and should be flexible enough to cover all scenarios but simple enough that an entire session isn’t needed for creation.

Choose A Role

This is just to add flavour and backstory to the character and help guide the players’ choices. These can also help with social scenarios, for example a Nomad may have an easier time talking to other Nomads.

A full list is available on the Options page, but see some examples below:

Role Description
Street Samurai Cyber-enhanced warrior, close combat specialist
Netrunner Elite hacker, breaching corpo systems and networks
Nomad Road-hardened survivalist, driver, and wilderness guide

Assign Stats

Your 3 stats are Cool, Mind, and Muscle. Assign -1, +1, and +2 to your stats. Simple as that.

Stat Description
Cool Used for rolls like Stealth, Persuasion, and Streetwise, and Precision
Mind Used for rolls like Hacking, Analysis, Knowledge, and Tech Repairs
Muscle Used for rolls like Strength, Melee Combat, Intimidation, and Athletics

Choose A Special Skill

Special skills provide Advantage on a roll when applicable.

A full list is available on the Options page, but see some examples below:

Special Skill Description Gameplay Effect
Knife Fighter Expert with knives and short blades Advantage with bladed weapons. Crit can disable limbs or disarm
Expert Hacker Master of digital intrusion Advantage on hacking rolls (breaches, counter-ICE, stealth data retrieval)
Drone Swarm Controller Operates multiple drones Advantage controlling drones; Can command 2 drones with a single action

Choose Cyberware

Each player can choose 1 Cyberware to start with.

A full list is available on the Options page, but see some examples below:

Cyberware Description Gameplay Effect
Reflex Boosters Enhanced neural speed Always acts first in combat unless ambushed
Optic Camo Active invisibility field Invisible for one scene, or until attacking/damaged
Mantis Blades Retractable arm blades Built-in melee weapons (mono-blade damage)

Choose Gear

Each player gets to choose 2 pieces of gear.

A full list is available on the Options page, but see some examples below:

Gear Description Attack/Use Gameplay Effect
Heavy Pistol Medium-range high calibre pistol Ranged (Muscle) Deals 1 damage, 3 on crit
Mono-Blade Ultra-sharp melee weapon Melee (Muscle) Ignores light armour. 1 damage, 2 on crit
Medkit Various medical supplies Healing Restore 2HP. Takes 1 turn. 3 uses